Endless words have been written about Elden Ring, and while the game might be magnificent it isn’t quite Fromsofteware’s masterpiece.
Fin Cattanach examines the best game of the year, and how it could have been better.
All in GOTY
Endless words have been written about Elden Ring, and while the game might be magnificent it isn’t quite Fromsofteware’s masterpiece.
Fin Cattanach examines the best game of the year, and how it could have been better.
Some might position AI as the next evolution in game development tools but the issues seem endless. From logistical to morale reasons it’s hard to know where to start.
Let’s start with Jamie Nicholas, Dragon Age, and Dr. Ian Malcolm.
2022 was the year Madeline Blondeau rediscovered her love of writing about games.
These were the games that helped rekindle that flame.
Game reviews, huh? Every year that passes we talk about them more and more.
Are they still useful? Does anyone read them? What is an 8/10?
But maybe it is time we reframe the conversation. Willa Rowe thinks so.
Ten years on from the release of the first game, Cellar Door Games has returned to explore yet another winding family tree with Rogue Legacy 2.
Can this sequel live up to familial expectations? Alex Branagan reviews.
Despite countless delays for major big games, there were still plenty of amazing video games to play in 2022.
These are Broc Peterson’s favourites.
Can we publish this? Is this a draft?
Is this a Game of The Year list? Is this a feature contemplating our relationship with work?
Only Jay Castello knows.
We tore Henry Stockdale out of virtual reality for just long enough for him to write about his favourite flat-games!
It has been a banner year for interactive fiction in the indie game scene. Wayward Strand deftly tackles difficult subject matter but is the game that surrounds it just as good?
Tyler Denyer reviews.
PSX throwback games are so hot right now. Lunistice hopes to recapture the magic of classic games but has A Grumpy Fox gone away and made the best Sonic game in decades?
Broc Peterson reviews.
Every now and again discourse happens. And every now and again, despite every bone in your body knowing you should just move on you can’t.
And every now and again Jason Coles writes something for startmenu.
Betas for indie games are becoming more and more popular and are a great way to discover new upcoming games.
Alex Orona walks us through his and Super GG Radio’s favourite betas from the second half of 2022.
Stray is a game about being a little cat in a big city, and this change in perspective helped give Marie Pritchard a much-needed appreciation for the little things.
We love a good ole GOTY list, don’t we folks?!
Join Natalie Raine as she highlights her highlights of the year.
2021 being both the longest and shortest year of many of our lives has had us thinking a lot about endings and beginnings. No more so than for Santi Leguiza, who joins us again to discuss his Games of The Year for 2021 and how they revolve around bringing things to a close and starting anew.
It is one thing to win with humility. It is a totally different thing to win and then put your fingers in your ears and shout “AH IT WAS NOTHING, ANYONE ELSE COULD HAVE DONE BETTER!”
Josh Broadwell slowly starting to accept that he might be pretty damn good at what he does.
This article is just like 2021 itself; it will make you laugh and make you cry, it is way to long and will be gone in a flash, it was a lot of hard work and we’re not sure it was worth it, but we got through it all together!
Welcome to The First Annual startmenu Awards!
It has been a great year for video games, especially indie games. However, it has been easy to miss some of the best experiences of the year when the world is still kinda on fire.
That is why we welcome Dreamfeel’s Alexandra Day to the site to highlight some gems you might have missed.