2022 was the year Madeline Blondeau rediscovered her love of writing about games.
These were the games that helped rekindle that flame.
All in Features
2022 was the year Madeline Blondeau rediscovered her love of writing about games.
These were the games that helped rekindle that flame.
Game reviews, huh? Every year that passes we talk about them more and more.
Are they still useful? Does anyone read them? What is an 8/10?
But maybe it is time we reframe the conversation. Willa Rowe thinks so.
Ten years on from the release of the first game, Cellar Door Games has returned to explore yet another winding family tree with Rogue Legacy 2.
Can this sequel live up to familial expectations? Alex Branagan reviews.
Despite countless delays for major big games, there were still plenty of amazing video games to play in 2022.
These are Broc Peterson’s favourites.
Can we publish this? Is this a draft?
Is this a Game of The Year list? Is this a feature contemplating our relationship with work?
Only Jay Castello knows.
We tore Henry Stockdale out of virtual reality for just long enough for him to write about his favourite flat-games!
Every now and again discourse happens. And every now and again, despite every bone in your body knowing you should just move on you can’t.
And every now and again Jason Coles writes something for startmenu.
Betas for indie games are becoming more and more popular and are a great way to discover new upcoming games.
Alex Orona walks us through his and Super GG Radio’s favourite betas from the second half of 2022.
Stray is a game about being a little cat in a big city, and this change in perspective helped give Marie Pritchard a much-needed appreciation for the little things.
Last year Marie Pritchard let us know what the best video game for horror cowards was.
This year she has decided to push herself that bit further and check out some of gaming’s most famous scary games. We asked her to keep some notes on the experience.
It went… well.
Return to Monkey Island 20 years later and see what awaits you (see what we did there?)!
Scott McCrae examines this long-awaited sequel and the legacy it leaves behind.
Video games and war seem inextricably linked, however, no matter how realistic a game seeks to be can it ever really respectfully represent the world’s darkest conflicts?
Holly Hughes-Rowlands investigates.
In a gaming landscape where open-world games are always getting bigger and bigger with more content and endless stuff, Holly Hughes-Rowlands has found that the least fondly remembered Dragon Age game has become a breath of fresh air in 2022.
Grab your lab coat because this is a very serious investigation into the scientifically proven gayest things to do in video games this Pride.
Junior scientist Lexi Luddy and Dr. James Troughton* investigate.
*Honourary PhD sneaking gay photoshops into articles at TheGamer.
Character creators are becoming a theme of this year’s Proud Pixels event. But this time we are creating a true version of ourselves in space!
We welcome back Alexandra Day of Dreamfeel to discuss their trans identity and Jedi Academy.
Borderlands has always been loud and proud, but Tiny Tina’s Wonderlands is something much more - it is authentically queer.
We are delighted to welcome Jordan Black to the site to share their experience.
We’ve heard Final Fantasy XIV has everything you would want in an MMO: transmog, non-gendered jobs and classes, catgirls, bunny people and deep personal revelations about your gender… Oh, and controller support!
Sometimes we discover things about ourselves in the most unsuspecting of places. Sometimes that is out in the Mojave Wasteland or, as it was for Jamie Nicholas, during a Minecraft Let’s Play.
Ten years on and Corvo’s quest for revenge is still one of the greatest stealth games of all time. Matthew Lanceley guides us through the dying streets of Dunwall to explore why Dishonored still holds up.