Horror games are great! They’re gory, campy, fun and creepy. But Marie Pritchard has a bone to pick with the genre. Why do they have to be so damn scary?
What are scaredy-cats like her and us to do?
Load up House of the Dead, that’s what!
All in Features
Horror games are great! They’re gory, campy, fun and creepy. But Marie Pritchard has a bone to pick with the genre. Why do they have to be so damn scary?
What are scaredy-cats like her and us to do?
Load up House of the Dead, that’s what!
Human’s are strange and complex creatures. Why do we have a favourite pair of socks? Why do we fall in love? Why do we need to sleep?
But most importantly, why did Najib Hassan feel compelled to buy an Xbox Series X less than a year after he bought a Series S?
The only thing the video game industry loves more than discourse about the video game industry is reviewing things. So Kate Robinson is mushing those two things together and reviewing the first two seasons of Ubisoft’s Mythic Quest while also asking, “Where’s the discourse?”
Video games don’t have a great history of portraying realistic bodies and despite years of change, Jamie A. Nicholas believes the industry still struggles to present anything other than buff men.
13 years on and one of the greatest series in video games still bares the scars of a bad faith right-wing campaign to remove its sexual and queer content. Mass Effect Legendary Edition should have finally mended things but James Troughton argues it just reopened old wounds.
Always have a plan. That’s the key to any strategy game. Dave McAdam’s plan is to play the game wrong and quickly get annoyed.
We never said it was a good plan.
Returning to the land of dragons ten years later is a very different experience. But Eloise Evans feels that a lot of Skyrim is timeless… Mainly being able to spin around 3D assets in the loading screens, that is still very good.
The Assassin’s Creed franchise spans 12 main games and 17 spin-offs since 2007, so it makes sense that they have had several queer characters. Louise Chase is here to explain the series’ rocky representation and her relationship with it.
Steam Next Fest recently ended and we are joined by Harry Boulton to tell us about one of the most striking upcoming games.
Sexuality is a complicated thing and discoveries about one’s self can come from the strangest of places. Ben Wincote joins us this Pride to tell us about the games that helped him discover his pansexuality.
Mathew Glenn joins us this Pride to talk about Leon from Fire Emblem: Echoes and remind us that there’s more to the queer experience than trauma.
Over 1000 is an intimidating number of anything. But over 1000 video games, tabletop games, art pieces and apps, we’re going to need some help figuring out what to check out. Thankfully Joshua is here to tell us about some of the hidden gems in the Indie Bundle for Palestinian Aid so many of us bought on Itch.io.
We have come a long way for the region dependant, uncertain and offensive portrayal of Poison in Street Fighter II but there is still a long way to go. As part of our month of LGBTQAI+ articles this Pride, Natalie Raine looks at eight important trans characters in modern games - from the good, to the yikes, to the “it’s complicated”.
Horizon Forbidden West looks incredible. However, some gamers had a bad take they had to share. Once all was said and done though Louise Chase has come to feel this is indicative of a much more pervasive problem in video games.
Bioware has a long track history of changing parts of its story games and Jamie A. Nicholas joins us to explain why he is disappointed they didn’t go further in the most recent remaster.
It’s been ten years since Duke Nukem: Forever came and that means it has been 24 years since it was first announced. Matthew John McCormick looks back to see if we gave it too hard of a time… Spoilers, we were way too kind.
HOLY MULTI-MILLION DOLLAR CO-MARKETING OPPORTUNITY BATMAN! TIM SWEENEY HAS WRITTEN A FORTNITE COMIC STARING YOU! It’s a good thing that local video game journalist Marley Hannan is on hand to explain just what the heck going on.
It has been ten years since Arkham City came out, which also means it has also been ten years since my short-lived “Batman is the coolest person ever” phase. Matthew Lanceley is back on startmenu to tell you why it is still so damn good.
We could make a joke about not asking for this piece celebrating Human Revolutions 10th birthday… but we did. Chris Jackson joins us to tell us why the game is still worth playing.
Time for a quick maths lesson. Sonic turns 30 this year, 10 years ago Sega decided to release Sonic Generations to celebrate the Blue Blurs 20th Birthday, Sonic Forces was used to celebrate his 25th birthday. What are the odds of 2021 being a good year for Sonic? Ben Wincote isn’t interested in what may happen, he is here to tell us about how great Sonic Generations was